Sunday, November 1, 2020

Session 141: Friends are friends, but Hosspotches are eternal.

Verne, Martenin the 16th, 888 ID.

Finian, Indrid and Zarzess manage to drag the life boat, oars, urns, and coffins back to the cavern where Cretch is lying unconscious, and then set watches to get some rest until morning. 

Martenin the 17th, 888 ID.

When they awaken, they are finally able to stir the foreign-born dwarf and show him that they've succeeded in acquiring the cloak. The four of them test out the ancient life boat and it seems to be in excellent condition. They load it up with whatever they can fit, while Zarzess will trail behind the boat. They leave behind a few of the corpses they can't carry. After setting off to Hobfast, they note a canoe with a pair of suspicious fishermen, most likely orcs or half-orcs, who seem to be curious about their arrival. Eventually, the orcs row towards the Stumptown shore, and Zarzess decides he'd be more comfortable following them to see what they're up to, than heading into Hobfast.

The remaining trio arrives back at the village and moors at Finian's usual spot, and then begin to transport their finds off. They then attempt to find some healing at the House of Herbs, where Samson Cutton is only too happy to accommodate them for a good portion of their Stumptown haul. After being patched up, Lester heads back to the Crimson Harpy to meet up with his Stavewulf companions and get the PCs the rest of their fee. Finian decides to check in on the local goings on while Indrid brings some of the haul to be exchanged at Hosspotch Holdings, including the key to the HH lockbox they found. When Borys Hosspotch tracks down the key's owner in the ledger, one Clodio Oakbottom, he becomes incredibly curious and offers Indrid increasing amounts of money to just buy the key off him. Clodio was another local, a carpenter up for the Sherriff position in Hobfast, but disappeared a month or so back. Indrid refuses for the moment, and instead trades some of the gems and valuables he salvaged. On his way out, he notices a runner leaving the Holdings store and headed towards Grandfather's Manor.

Finian heads to the barracks but they are relatively empty, and nobody has left him any notes. One of the Eidolorn soldiers tells him a rumor about a recent breakout at Diregate Prison in Olgest, Toul Tabor, and that some escapees have been picked up headed West, meaning its possible some have snuck into Floivin Province itself. He heads to the Swamper's Swap to pick up some supplies, including a halfling sized suit of mail for Lt. Silverstring, which he then leaves at her desk. Through some conversations at the Swap and Angler's Guild, Finian deduces that the dwarf corpse they found, one 'T. Bellows' is a Thelgar Bellowbroth from the legendary dwarven line, a smuggler of ill repute who must have fun afoul of some other criminals. He is informed that Thelgar's next of kin is Brofous Bellowbroth, a loner and righteous graduate from the Hall of Mercies temple on Greataxe Isle.

Seeking some privacy, Indrid opens the Oakbottom lockbox, to find that it contains a dozen or so incriminating papers that link the Hosspotch family to various kidnappings, hijackings, and traitorous information broking to the Empire's enemies and neighbors! Soon after he runs across Harley who is very curious about what Indrid might have found, en route to the Holdings.Indrid decides to get some supplies at the Swap, including a carpenter's hammer and some random old ledgers and newsletters from Floivin Keep, as well as some ink and a pen. He circles the Hosspotch name if he can find it on the papers, and makes some random markings and notes, and then replaces the contents of the lockbox and hides the others on his person. Indrid also commissions the cutlass they found for repair. He runs into a trio of local Hosspotch mercenaries who seem suspicious of him.

Finian makes a stop at the Shrine of Crake but doesn't notice anything fishy. After meeting back up with Indrid, they are approached by Harley once more who demands they meet with him at the Crimson Harpy in early evening to discuss their findings. They make a few more stops, once more to the barracks to find that the note the Sherriff left with the mail for Lt. Silverstring has been torn up. They leave for the Harpy and meet with Lester and his strange companions; the dwarf pays them the other 300 gold he owes and thanks them profusely for their assistance. It seems he had more on the line in finding this strange cloak than he initially let on. They take the urns up to Lester's room where they are cracked open easily by Lester's friends, and they note the six names on them. Strangely, three of them are full of sand rather than the expected ancient ash, and it does look as if the seals had been tampered with on those. One of those missing ash is a direct ancestor to Cretch.

There are some shenanigans with the haunt that seems to have followed them from Stumptown, and occasionally causes trouble by throwing an object around or playing a prank. Eventually the dwarves leave for the North, taking their shimmering prize. Indrid gets a room and he is about to discuss the lockbox with the Sherriff when Hildebold Hosspotch, the manager of the Harpy bangs on their door, also quite curious about the contents to that lockbox! They inform the rugged woman that they're to meet with Harley and she can join in. They meet with both the Hosspotch higher-ups in the common room and present them with the fake papers Indrid put in there with some coins. Harley seems stunned and confused. Finian decides to take the fake papers for now and investigate Oakbottom's home, but Harley demands he return the papers to him tomorrow. On the way out of the Harpy, Indrid and Finian run across the same three halfling mercs, who offer their assistance. Our heroes refuse.

An elderly neighbor of Clodio's tells the PCs that Oakbottom's family has been absent for a week or so, but helps them pick the lock to the home! Within the humble abode, they find that whoever left did so in a hurry, leaving something on the firepot and letting the fire burn itself out. After searching about, Finian finds a bag of hidden coins in the hearth, as well as a ledger listing a number of Eidolorn soldiers, including Captain Fowler and the General of Floivin Province, Scott Morrow. He takes the letter but leaves the coins. After another near altercation with the halfling merc trio, they head back to the Barracks, where they discover that Captain Fowler has been called off to the Harpy on some urgent business...the soldiers at the barracks are headed over themselves and our heroes follow. Once they arrive, they discover that a pair of servants at the Harpy have been half-devoured and hidden in an unused wooden tub outside the Harpy's bathhouse! 

PCs: Finian Redfoot, Indrid Hosspotch
Reserves: Zarzess

Handouts


NPCs

Captain Basyl Fowler (human male): A tall human male with a drooping, graying moustache, and a stoic countenance, his voice has a gravelly undercurrent that seems incapable of humor or compassion. His chain mail is rusted in patches, his helm missing a single spike, but both otherwise well maintained, and his halberd is hung with the Last Eidolorn standard. A heavy crossbow and a drinking horn are slung across his left shoulder, and a pair of broad knives is half-tucked into his belt.

Felgram (human male): A sharp-chinned human of three decades from Floivin Keep, he has a moustache and wears spectacles below his dark hair. He sells and repairs weapons and armor at the Swamper's Swap, and seems to want to get some favors with the Sherriff.

Hezwell Hosspotch (halfling female): A gaunt, bent, elderly matron with braided white hair, she lives near the abandoned residence of Clodio Oakbottom and seems to have a rather peculiar skill set.

Hildebold Hosspotch (halfling female): A stocky halfling with graying sideburns and hair tied back into a bun behind her head, she’s wearing a fine leather apron over a shirt and breeches decorated with square patterns. She is clearly getting on in years, but her thick arms and unflinching demeanor betray a warrior’s pose, and the half dozen or so scars on her neck and right cheek seem to enforce this.

Samson Cutton (halfling male): A halfling male with the most swole upper body you’ve seen for his kind. His biceps are larger than most muscular humans you’ve encountered, and he wears nothing below his leather jerkin, clearly proud of showing them off. His trim brown beard seems at odds with the rest of his appearance: busy, unkempt hair, filthy boots and breeches, and an earthen scent which clings to him like an aura. A small sickle and hand rake are tucked into his sash, and he wears a bandolier of small pouches full of herbs, seeds, and small herbalist tools.